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Rigidbody components in Unity
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A RigidBody in Unity3D is a component that, when added to any game object, allows it to interact with fundamental physics behavior, for example, forces...
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Rotating a GameObject
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In this cast we will discuss rotating a GameObject using the transform property. We will trotate an object along the x, y and z axis
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Scale a GameObject up and down in size - 1
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In this cast we’ll start off with the first tutorial in a small series covering animations in Unity. Let's start off with a script to scale a cube up a...
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Scale a GameObject up and down in size - 2
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Let's declare a few public and private variables in this cast
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Scale a GameObject up and down in size - 3
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Let's work on the ScaleUp() and ScaleDown() functions
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Scale a GameObject up and down in size - 5
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In this cast we will finish writing code inside the Update() method which will scale the GameObject for every frame of the game
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Shallow and deep copying in JavaScript
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A primer to copy by value and copy by reference
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Spread Operator in JavaScript
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A handy ES6 operator to use on arrays in JavaScript.