Beginner Unity Animations
8 casts | 1:04:37 for the total course
Created By Jannat 7 Followers
Description
In this series we will get hands on with Unity and C# scripting by working on small animated components that are common in games. For example spawning a player or GameObject at a particular location, or scaling a GameObject up and down in size. These projects will also allow you to get acquainted with Unity’s Scripting API which provided many in-built classes to help you make games.
The animations we will work on are:
- Scaling a GameObject up and down in size automatically
- Instantiating and destroying a GameObject
- Rotating a GameObject around x,y and z axis
- Controlling transparency/opaqueness of an object
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Scale a GameObject up and down in size - 1
3:20
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Scale a GameObject up and down in size - 2
9:11
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Scale a GameObject up and down in size - 3
5:22
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Scale a GameObject up and down in size - 4
3:47
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Scale a GameObject up and down in size - 5
12:38
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Scale a GameObject up and down in size - 1
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Rotating a GameObject
9:25
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Rotating a GameObject
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Instantiate and Destroy On Input - 1
7:26
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Instantiate and Destroy a GameObject On Input - 2
13:28
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Instantiate and Destroy On Input - 1
US$9.00
This course includes
New to Unity? In this series we will get hands on with Unity and C# scripting by working on small animated components that are common in games.
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