Beginner Unity Animations

8 casts | 1:04:37 for the total course


Created By Jannat 7 Followers

Description

In this series we will get hands on with Unity and C# scripting by working on small animated components that are common in games. For example spawning a player or GameObject at a particular location, or scaling a GameObject up and down in size. These projects will also allow you to get acquainted with Unity’s Scripting API which provided many in-built classes to help you make games.

The animations we will work on are:

  1. Scaling a GameObject up and down in size automatically
  2. Instantiating and destroying a GameObject
  3. Rotating a GameObject around x,y and z axis
  4. Controlling transparency/opaqueness of an object
  • 1. Scaling a GameObject in size
    • Scale a GameObject up and down in size - 1

      3:20

    • Scale a GameObject up and down in size - 2

      9:11

    • Scale a GameObject up and down in size - 3

      5:22

    • Scale a GameObject up and down in size - 4

      3:47

    • Scale a GameObject up and down in size - 5

      12:38

  • 2. Rotating a GameObject in a scene
    • Rotating a GameObject

      9:25

  • 3. Instantiating and destroying a GameObject in a scene
    • Instantiate and Destroy On Input - 1

      7:26

    • Instantiate and Destroy a GameObject On Input - 2

      13:28

Created By

Web, Game developer, coding bootcamp instructor also dabbling in VR. Like meta-learning, JavaScript and Unity3D. Creating at CodeCast

US$9.00

  

This course includes

New to Unity? In this series we will get hands on with Unity and C# scripting by working on small animated components that are common in games.

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